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	<title>Comments on: Homophobia, sexism, racism and online games</title>
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		<title>By: Kim</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-1285</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Mon, 18 Jan 2010 07:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-1285</guid>
		<description>Young teens are ignorant because their parents are. Wait a generation and the stains will hopefully wash out. 

Thanks for the post Joshua.

From a Female WoW&#039;er 
(yes I really am a female)</description>
		<content:encoded><![CDATA[<p>Young teens are ignorant because their parents are. Wait a generation and the stains will hopefully wash out. </p>
<p>Thanks for the post Joshua.</p>
<p>From a Female WoW&#039;er<br />
(yes I really am a female)</p>
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		<title>By: Joshua Meadows</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-1211</link>
		<dc:creator>Joshua Meadows</dc:creator>
		<pubDate>Wed, 06 Jan 2010 02:35:31 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-1211</guid>
		<description>As an American who moved to Sydney some time back, the only thing really in the way of culture shock I&#039;ve experienced here is the antagonizing racism towards Asian people. Coming from the US where we&#039;ve had our own history with it, and where such overt racism is usually non-existent or it gets blasted immediately by general consensus, it was totally bizarre to me to come here and see such extreme hostility towards Asians. Everything from seeing flyers taped to buildings advertising for open apartments and declaring &quot;No Asians&quot; to people getting yelled at on the street because of their race and no further provocation, it was really disconcerting to me to learn.</description>
		<content:encoded><![CDATA[<p>As an American who moved to Sydney some time back, the only thing really in the way of culture shock I&#039;ve experienced here is the antagonizing racism towards Asian people. Coming from the US where we&#039;ve had our own history with it, and where such overt racism is usually non-existent or it gets blasted immediately by general consensus, it was totally bizarre to me to come here and see such extreme hostility towards Asians. Everything from seeing flyers taped to buildings advertising for open apartments and declaring &#034;No Asians&#034; to people getting yelled at on the street because of their race and no further provocation, it was really disconcerting to me to learn.</p>
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		<title>By: helloworlder</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-1206</link>
		<dc:creator>helloworlder</dc:creator>
		<pubDate>Tue, 05 Jan 2010 18:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-1206</guid>
		<description>I&#039;ve had a bit of the &quot;fucking asian cunt&quot; phrase (and its derivatives) directed at me quite a few times on COD:MW2 multiplayer. MW2 uses a P2P networking system and it matches you with players with the best ping (so usually locally) so I know these people are most likely from my own city.

I&#039;m from Melbourne, Australia.</description>
		<content:encoded><![CDATA[<p>I&#039;ve had a bit of the &#034;fucking asian cunt&#034; phrase (and its derivatives) directed at me quite a few times on COD:MW2 multiplayer. MW2 uses a P2P networking system and it matches you with players with the best ping (so usually locally) so I know these people are most likely from my own city.</p>
<p>I&#039;m from Melbourne, Australia.</p>
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		<title>By: Joshua Meadows</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-72</link>
		<dc:creator>Joshua Meadows</dc:creator>
		<pubDate>Wed, 08 Jul 2009 02:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-72</guid>
		<description>Thanks for the reply Justin, I appreciated receiving it. I&#039;ve shot you off an email in response.</description>
		<content:encoded><![CDATA[<p>Thanks for the reply Justin, I appreciated receiving it. I&#039;ve shot you off an email in response.</p>
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		<title>By: Justin Cole (GLAAD)</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-70</link>
		<dc:creator>Justin Cole (GLAAD)</dc:creator>
		<pubDate>Tue, 07 Jul 2009 12:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-70</guid>
		<description>Hey Joshua - This is Justin Cole, GLAAD&#039;s Director of Digital Media.  I agree with Carthalis, this is a very insightful post indeed.

A couple of things I wanted to respond to you on, though.  First of all, you are absolutely right in that this is a complicated endeavor.  Many companies do have some sort of policy in place that prohibits threats, advocating violence or death, hate speech, etc, but the ability to report that behavior and/or the enforcement of those policies isn&#039;t always consistent.  And in most cases, the person doing the reporting never knows whether or not their report was acted upon - very little transparency.

This really is a company-by-company and a case-by-case project.  Of course there are specific and general goals - to provide safe spaces for LGBT people in these virtual communities (which includes virtual worlds, online games, social networks, message boards, and on and on), to work with each of the companies to ensure they have policies in place that prevent anti-LGBT defamation (and a mechanism/protocol to enforce them) that makes sense, and what will be the most challenging in my eyes - to educate the user base about the real impact of their virtual homophobia. 

For example, when the Old Republic situation arose, I reached out to Bioware about the situation and ended up getting a call back from a VP at Electronic Arts (EA), Bioware&#039;s parent company.  He issued a statement through GLAAD which we shared on our blog (&lt;a href=&quot;http://glaadblog.org/2009/05/01/when-old-republic-strikes-new-media/&quot;&gt;http://glaadblog.org/2009/05/01/when-old-republic-strikes-new-media/&lt;/a&gt;).  Through ongoing conversations with EA, they have offered to host our upcoming Panel on Homophobia &amp; Virtual Communities on their private campus in Redwood City, CA (&lt;a href=&quot;http://www.facebook.com/event.php?eid=93132189074&quot;&gt;http://www.facebook.com/event.php?eid=93132189074&lt;/a&gt;), have provided a panelist - a senior producer from the Maxis Studio, and we&#039;ll be having a sit down meeting to discuss the homophobia, their policies and begin working on a comprehensive plan to address it.  

The same goes for Microsoft - I spent two days on their campus in Washington state meeting with executives to review their systems, protocols and policies and provide recommendation on way to address the problem.

These companies are very much committed to providing a safe and fun environment for all their players - they&#039;re just not all there yet.  And that&#039;s why GLAAD has begun actively working to advise and assist them.

It&#039;s not going to happen overnight and it&#039;s not going to be easy.  I, like you, understand the uphill battle we have here.  But in my job I&#039;ve also seen the real impact unchecked homophobia has on people&#039;s lives and how it ultimately can lead to violence and death.  We need to begin to address it.

Regarding the problem being more than just about homophobia - you&#039;re absolutely right, but we have to start somewhere.  As GLAAD&#039;s mission is focused on advocating for LGBT people, that&#039;s where we are starting.  And keep in mind, while the work being done here is focused around fighting homophobia its implications will affect all the other groups you mentioned.  If we work to help implement better reporting mechanisms, it helps everyone.  If we work to provide better policies and safe spaces for LGBT people, those policies and spaces can be replicated for other groups as well.

I hope this helps to address some of your points.  I&#039;m definitely interested in hearing more from you - your analysis is thoughtful and helpful in shaping some of the discussions I&#039;m having.  Please feel free to keep in touch.  I&#039;ll be putting together another conference call with gamers to get their insight and thoughts and I&#039;d love it if you could join in.

Drop me a line and thanks again for the post!

- Justin</description>
		<content:encoded><![CDATA[<p>Hey Joshua &#8211; This is Justin Cole, GLAAD&#039;s Director of Digital Media.  I agree with Carthalis, this is a very insightful post indeed.</p>
<p>A couple of things I wanted to respond to you on, though.  First of all, you are absolutely right in that this is a complicated endeavor.  Many companies do have some sort of policy in place that prohibits threats, advocating violence or death, hate speech, etc, but the ability to report that behavior and/or the enforcement of those policies isn&#039;t always consistent.  And in most cases, the person doing the reporting never knows whether or not their report was acted upon &#8211; very little transparency.</p>
<p>This really is a company-by-company and a case-by-case project.  Of course there are specific and general goals &#8211; to provide safe spaces for LGBT people in these virtual communities (which includes virtual worlds, online games, social networks, message boards, and on and on), to work with each of the companies to ensure they have policies in place that prevent anti-LGBT defamation (and a mechanism/protocol to enforce them) that makes sense, and what will be the most challenging in my eyes &#8211; to educate the user base about the real impact of their virtual homophobia. </p>
<p>For example, when the Old Republic situation arose, I reached out to Bioware about the situation and ended up getting a call back from a VP at Electronic Arts (EA), Bioware&#039;s parent company.  He issued a statement through GLAAD which we shared on our blog (<a href="http://glaadblog.org/2009/05/01/when-old-republic-strikes-new-media/">http://glaadblog.org/2009/05/01/when-old-republic-strikes-new-media/</a>).  Through ongoing conversations with EA, they have offered to host our upcoming Panel on Homophobia &amp; Virtual Communities on their private campus in Redwood City, CA (<a href="http://www.facebook.com/event.php?eid=93132189074">http://www.facebook.com/event.php?eid=93132189074</a>), have provided a panelist &#8211; a senior producer from the Maxis Studio, and we&#039;ll be having a sit down meeting to discuss the homophobia, their policies and begin working on a comprehensive plan to address it.  </p>
<p>The same goes for Microsoft &#8211; I spent two days on their campus in Washington state meeting with executives to review their systems, protocols and policies and provide recommendation on way to address the problem.</p>
<p>These companies are very much committed to providing a safe and fun environment for all their players &#8211; they&#039;re just not all there yet.  And that&#039;s why GLAAD has begun actively working to advise and assist them.</p>
<p>It&#039;s not going to happen overnight and it&#039;s not going to be easy.  I, like you, understand the uphill battle we have here.  But in my job I&#039;ve also seen the real impact unchecked homophobia has on people&#039;s lives and how it ultimately can lead to violence and death.  We need to begin to address it.</p>
<p>Regarding the problem being more than just about homophobia &#8211; you&#039;re absolutely right, but we have to start somewhere.  As GLAAD&#039;s mission is focused on advocating for LGBT people, that&#039;s where we are starting.  And keep in mind, while the work being done here is focused around fighting homophobia its implications will affect all the other groups you mentioned.  If we work to help implement better reporting mechanisms, it helps everyone.  If we work to provide better policies and safe spaces for LGBT people, those policies and spaces can be replicated for other groups as well.</p>
<p>I hope this helps to address some of your points.  I&#039;m definitely interested in hearing more from you &#8211; your analysis is thoughtful and helpful in shaping some of the discussions I&#039;m having.  Please feel free to keep in touch.  I&#039;ll be putting together another conference call with gamers to get their insight and thoughts and I&#039;d love it if you could join in.</p>
<p>Drop me a line and thanks again for the post!</p>
<p>- Justin</p>
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		<title>By: Carthalis</title>
		<link>http://ctrlclick.com/2009/07/homophobia-sexism-racism-and-online-games/comment-page-1/#comment-67</link>
		<dc:creator>Carthalis</dc:creator>
		<pubDate>Mon, 06 Jul 2009 15:33:48 +0000</pubDate>
		<guid isPermaLink="false">http://ctrlclick.com/?p=89#comment-67</guid>
		<description>Excellent post Joshua. A female friend who plays EQ2 is constantly asked sometimes by male players to prove she&#039;s female. Although last night she did turn round and say to one &quot;prove your male&quot; which seemed to shut him up. But it seems to be a constant battle for female players that if they say there female there usually met with disbelief or suddenly everyone wants to help them in the game. 

Interestingly enough a post was started a couple of weeks ago on Codemaster&#039;s forums for &#039;Lord of the Rings Online&#039; from someone asking if there were any LGBT friendly kinships. This in turn was met with a lot of &quot;why&quot; &quot;does anybody care?&quot; to &quot;can we have straight friendly kinships?&quot; It took a number of posts to explain the reasons why and not just from the original poster. 

While I&#039;m sure GLAAD&#039;s intentions are worthy I just don&#039;t see how its going to work in online gaming worlds. Like you say most companies whether it be Bioware, SOE or Codemasters already have in place policies regarding hate, homophobia, sexism. Like you already say whether they are enforced is another matter.</description>
		<content:encoded><![CDATA[<p>Excellent post Joshua. A female friend who plays EQ2 is constantly asked sometimes by male players to prove she&#039;s female. Although last night she did turn round and say to one &#034;prove your male&#034; which seemed to shut him up. But it seems to be a constant battle for female players that if they say there female there usually met with disbelief or suddenly everyone wants to help them in the game. </p>
<p>Interestingly enough a post was started a couple of weeks ago on Codemaster&#039;s forums for &#039;Lord of the Rings Online&#039; from someone asking if there were any LGBT friendly kinships. This in turn was met with a lot of &#034;why&#034; &#034;does anybody care?&#034; to &#034;can we have straight friendly kinships?&#034; It took a number of posts to explain the reasons why and not just from the original poster. </p>
<p>While I&#039;m sure GLAAD&#039;s intentions are worthy I just don&#039;t see how its going to work in online gaming worlds. Like you say most companies whether it be Bioware, SOE or Codemasters already have in place policies regarding hate, homophobia, sexism. Like you already say whether they are enforced is another matter.</p>
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