Archive for October, 2009
Chaim Gingold, the lead designer behind the creature creator tools found in EA's Spore, along with Brutal Legend artist Jane Ng, has released Earth Dragon for the iPhone. In the game, which appeared on the App Store yesterday, you play the role of a smash-and-roar green dragon tasked to claim revenge against humanity on behalf of Mother Earth for their transgressions against her world.
Via Kotaku, Demian Linn at Bitmob has a lengthy article going over the experience he discovered in his review copy of Dragon Age: Origins– specifically, the variations of sexual encounters a player can have in the game. Aside from the expected heterosexual encounters, there is also room for gay, lesbian and apparently even transgendered sex scenes.
Adam happened across an interesting ad on the Borderlands Wikia page earlier today.
It seems that any game coming out these days touts "moral ambiguity" as a selling point. But is this mechanic worth the hype or just a failed caricature of human ethics that gives the illusion of choice but instead forces players into unrealistic and stereotyped paradigms?
With the impending release of Windows 7, tech news media has stepped up the common refrain that somehow Vista was a "failed" operating system. While the OS certainly had a rocky launch, is its negative perception today really accurate or the result of misunderstandings and incorrect representations?
Wherein one guy with a free weekend sets about using VirtualBox as a cross-platform, all-in-one webhost solution in order to do local website development whether connected to the internet or not. Warning: nerd content within.
As I have mentioned before, this site used to be part of extensive archives going back to 2000. Although largely I'm happy with my decision to excise the old archives, from time to time I lament the removal of some entries that I've written in the past which I particularly enjoyed.