Archive for March 2010

Apologist says Ubisoft's DRM "isn't that bad"
Apologist says Ubisoft's DRM "isn't that bad"

A Hooked Gamers editorial published last week and making the blog rounds today makes the claim that Ubisoft's always-on DRM plan, which I've discussed here already, is actually pretty cool or something. Through a rambling escapade of analogies and references to electrical plugs on planes and the 360's common red-ring-of-death, in the end the final judgement is that Ubisoft's DRM is both progressive and "ahead of its time."

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31 March 2010
Beta impressions: R.U.S.E.
Beta impressions: R.U.S.E.

R.U.S.E. is a upcoming RTS developed by Eugen Systems and published by Ubisoft. While a private beta has been under way for some time, Steam users were treated to a free open beta test earlier in March, continuing through until April 9th. Set in the time period of World War 2, R.U.S.E. takes the traditional RTS and gives it an interesting spin through the form of the eponymous "ruses," wildcards that allow a player to trick and deceive the enemy in a variety of ways.

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26 March 2010
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Our advocates are letting us down
Our advocates are letting us down

Lt. Dan Choi, an individual who has inadvertently become the face of repealing Don't Ask, Don't Tell in the US, got arrested last week for an act of civil disobedience wherein he chained himself to the gates of the White House to draw attention to the issue. What started out with Choi apparently gatecrashing a Human Rights Campaign rally with Kathy Griffin ended with Choi marching to the front of the White House and handcuffing himself to the fence. He was arrested, along with the co-chair of GetEqual, Robin McGehee, and Cpt. Jim Pietrangelo (who had also chained himself alongside Choi). What had begun as a photo op for HRC got hijacked by Choi and, tellingly, HRC refused to get themselves involved.

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25 March 2010
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Eyeroll: GameCrush lets you pay women to game with you
Eyeroll: GameCrush lets you pay women to game with you

Long has the stereotype of the "gamer" crowd been one of lonely, overweight nerds living in the basements of their parents, with no social contact with the outside world beyond virtual interactions in video games. One company with a clear aim to capitalize on this perception is GameCrush, who have announced that they're creating a new service which hooks said depressed, isolated gamers up with "PlayDates" in the form of supposed hot women who just want to game, man.

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24 March 2010
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Australia's Atkinson resigns from office
Australia's Atkinson resigns from office

South Australia Attorney-General Michael Atkinson, for some time the only opposition to introducing a R18+ classification for video games in the country, announced over the weekend that he was resigning from his position as Attorney-General immediately. Holding his position as MP for over 20 years, Atkinson will step down fully at the end of his term in 2014, his role a backseat one in the interim.

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22 March 2010
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Mac gamers seemingly forgotten re: Dragon Age: Origins- Awakening
Mac gamers seemingly forgotten re: Dragon Age: Origins- Awakening

While excited gamers this week have been treated to the first full expansion to BioWare's epic RPG Dragon Age: Origins, customers who purchased the Mac port of the game are left wondering when they'll get in on the latest content themselves. Since being launched the Mac port hasn't been supported in the least, and nobody at any of the involved companies have confirmed or denied whether or not the expansion will be coming to OSX.

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20 March 2010
Does buying game gold make you a horrible person?
Does buying game gold make you a horrible person?

We Fly Spitfires, one of my favourite blogs, posted an entry documenting a recent spat in the WoW-blogosphere regarding that terrible dragon of gold-buying. I'll admit upfront that I've bought gold in World of Warcraft before; back when I first started playing and the thought of how much grinding I'd need to go through in order to purchase my first mount, the time commitment seemed unlikely. A little spam message in my inbox telling me how much game-gold I could get for a pittance of money seemed like a no-brainer: in the trade off between grinding for time, amidst my actual real life day job, or plunking down cash for the same result, ease won out.

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16 March 2010
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