Archive for the ‘bitching’ Category

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The fallacy of Vista's failure
The fallacy of Vista's failure

With the impending release of Windows 7, tech news media has stepped up the common refrain that somehow Vista was a "failed" operating system. While the OS certainly had a rocky launch, is its negative perception today really accurate or the result of misunderstandings and incorrect representations?

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22 October 2009
Missing the point: why we need more LGBT visibility in gaming
Missing the point: why we need more LGBT visibility in gaming

Yesterday both Joystiq and Kotaku covered the release of a new academically-approved public survey soliciting opinions from LGBT and heterosexual gamers about what they look for in video games. The survey itself didn't impress me much, personally, but it's a good jumping-off point to examine the sort of outrage anything like this generates in heterosexual-dominated gaming circles.

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10 October 2009
Aion has a problem with gold spammers
Aion has a problem with gold spammers

The screenshot you see here (click it for a larger version) represents the first two seconds of global chat when I logged into my poor abandoned Asmodian priest yesterday in an attempt to finally ascend him past level 10. The wall of gold spam that hit me as soon as I signed in was the [...]

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7 October 2009
Are we getting meaner?
Are we getting meaner?

A post last week on MMOCrunch seems rather hand-in-hand with my entry last week about Love. In the entry, the author ruminates on his experiences in gaming communities and comes away with the feeling that, compared to five years ago, people in MMOGs and online games have gotten a lot more negative. While I agree [...]

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6 October 2009
Love goes into alpha, proves internet full of jerks
Love goes into alpha, proves internet full of jerks

An upcoming MMOG title I have been looking forward to with a lot of glee is Love, the one-man-band game currently in development by Eskil Steenberg. Everything, from the game's engine to the graphics renderer to the AI, has been developed from scratch solely by Eskil, a pretty monumental achievement when you consider the small [...]

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3 October 2009
We'll fix it after launch
We'll fix it after launch

September was a pretty packed month for MMOG launches; there were three bigger titles released as well as a revamped free-to-play game, on top of the myriad of tiny little patches and "hello worlds." With Champions Online rounding out towards the end of its first month, a lot of people have been re-examining their initial [...]

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28 September 2009
Valve to appeal Left 4 Dead 2 Australian "ban"
Valve to appeal Left 4 Dead 2 Australian "ban"

Australia's Office of Film and Literature Classification has had a contentious history when it comes to handling violent video games. Unlike the United States' ESRB, video games require a mandatory rating before they're qualified for sale in this country and many of the more "adult" titles routinely come into problems when they skirt too close to the line. The most recent title to come under fire is Valve's gratuitous zombie action/thriller Left 4 Dead 2. Although the original was classified without incident, its sequel has been denied at present.

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25 September 2009
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