Archive for the ‘bitching’ Category

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Give me your tired, your poor, your internet connections
Give me your tired, your poor, your internet connections

Since leaving the US and moving to Australia last year, I've had to get used to a lot of differences between the two countries that I really didn't know about before I packed up: sitting in the front seat next to the driver when you get into a cab, being fourteen hours into the future compared to the rest of my family, the way the entirety of the Commonwealth pronounces fillet like "fill-it." Chief among my culture shock is how comparatively poor internet connectivity is here against what I was used to in the United States. Overall speeds tend to be pretty lackluster and latency is a huge issue, especially when playing online games and MMOGs.

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22 September 2009
A week with Champions Online
A week with Champions Online

Open beta, head-start and launch day events have all come and gone for Champions Online and at last the game is released and live. In between healing 10-man Ulduar and entertaining my boyfriend's visiting mother I've been feverishly leveling various superheroes now that they won't be nuked. Overall my earlier enthusiasm for the MMOG is [...]

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13 September 2009
Terrible business practices: Flagship Industries and Ventrilo
Terrible business practices: Flagship Industries and Ventrilo

As I have reported recently, I've been giving this whole "guild" thing in World of Warcraft a more concerted effort than I have done previously. I've been running instances more regularly and "raiding" as the kids say and I have actually been enjoying it. The guild I joined is half of a larger guild that [...]

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19 August 2009
Free content patch: invasive advertising in video games
Free content patch: invasive advertising in video games

Last week the gaming news sites were discussing the revelation that Sony had inserted advertising post-launch in its futuristic-themed racing game WipEout HD. The biggest furor over this was the fact that the advertising was not present when the game initially came out (it was delivered via a patch after launch) and it was extremely [...]

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10 August 2009
I got so much space now, I got a whole house
I got so much space now, I got a whole house

Over the weekend I made good on my decision to close down my business venture within Second Life. After setting all my products for free during the last couple of days, I held an impromptu gathering of people for some quick words and the catastrophic destruction of the sim that I realized was almost a [...]

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4 August 2009
If you didn't want it groped, don't wear that slutty dress!
If you didn't want it groped, don't wear that slutty dress!

So, Electronic Arts makes a game. 1. To advertise this game, which is some riff off of Dante's Inferno, they craft a series of publicity stunts around the various circles of Hell and sins and so on/so forth. One of these involves a comic book convention, Comic-Con, where EA tells horny guys people to take [...]

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30 July 2009
Tears and heartache, nothing more
Tears and heartache, nothing more

October will hold the fifth anniversary of when I joined Second Life under the name I came to refer to as my "main" account. I dabbled in it under various other identities prior to that but I never understood what it was really for and would often get bored after a few minutes (or an [...]

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29 July 2009
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