Archive for the ‘introspection’ Category

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The difference between sex and violence in video games
The difference between sex and violence in video games

It should be obvious to anyone who watches the news that, at least in the US, when it comes to how the public at large handles depictions of gratuitous violence or gratuitous sex, reactions usually vary wildly. We're used to violence on movies and television shows, to say nothing of the perpetual sport we as gamers partake in through gunning down criminals and generic "bad guys" through the course of any FPS or action game. We're "desensitized" to this, at least when our impetus is killing enemies in the name of a greater good, and most people don't really balk unless said killing is exceptionally graphic and excessive.

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8 February 2010
On feminine representation in 'The Void'
On feminine representation in 'The Void'

After reading a review of The Void that accused the game of being sexist against women, I decided to dig further and explain why I feel such a comment is way off the mark. Any players drawn to the game by the promise of virtual characters would be disappointed in just how non-sexual the game actually is, and the realization that all the nudity has a point. Warning, there's a lot of NSFW content herein.

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5 January 2010
What am I missing about EVE Online?
What am I missing about EVE Online?

I've had a on/off subscription to EVE for years, although it usually lapses in a short space of time. EVE is a game I want desperately to love and play and enjoy but every time I try, I feel like I've walked into the middle of a group of people laughing over an inside joke and I don't get where the entertainment lies. EVE can be unforgiving if you're a solo player, as the bulk of it lies in epic fleet warfare requiring the synchronization of a large group of players. While there are things to do on your own, my experiences with mining are about as interesting as I suspect spending hours inside an actual mine would be.

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17 December 2009
On conquering NaNoWriMo
On conquering NaNoWriMo

NaNoWriMo has been an event that has intrigued me for a few years now. I've often thought of doing it but never actually committed the "thinking" into "doing," despite seeing it crop up every year in my friends' status updates on various social networking services. I admit to a certain level of elitism preventing me from getting involved, as well: NaNoWriMo has always seemed like an interesting idea, but in practice I always come off feeling that it's the sort of deal bored housewives do to make themselves seem more interesting– "I'm a novelist," etc. No, dear, you watch Oprah.

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29 November 2009
Suspect charged in horrific murder of Puerto Rican gay teen
Suspect charged in horrific murder of Puerto Rican gay teen

Last week the body of 19 year old Jorge Steven Lopez Mercado was found on the side of a road in central Puerto Rico. The body had been decapitated, dismembered and partially burned. Both of his arms and legs had been severed, an attempt had been made to do the same with his torso, and the entirety of his body had been dumped off of an isolated street. Jorge was openly gay, well liked and very popular.

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20 November 2009
Crafting compelling solo endgame experiences in MMOGs
Crafting compelling solo endgame experiences in MMOGs

While MMOGs originally started out as huge social experiences over time they were refined further and further into single player escapades that had multiplayer components thrown in here and there liberally, to the point that now the preferred method of progression is to just play the game alone. Most games these days heavily cater to that, requiring very little in the way of group activity as you level– you can get through the entirety of World of Warcraft, for example, solo, and any group quests or instance runs are completely optional. However, once you hit the level cap, the expectations of the game shift radically from solo-friendly to heavily dependent on raiding. For the solo player it's a startling change of perspective as the rug is pulled out underneath you, and for those players who don't want to raid the only content they have left comes down to recycling daily quests over and over, PvP arenas/battlegrounds, or chasing after vanity achievements.

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12 October 2009
Missing the point: why we need more LGBT visibility in gaming
Missing the point: why we need more LGBT visibility in gaming

Yesterday both Joystiq and Kotaku covered the release of a new academically-approved public survey soliciting opinions from LGBT and heterosexual gamers about what they look for in video games. The survey itself didn't impress me much, personally, but it's a good jumping-off point to examine the sort of outrage anything like this generates in heterosexual-dominated gaming circles.

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10 October 2009
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  • Joshua Meadows: Yes dear. :P
  • Josh: :x :twisted: :sad: should effectively sum up how I feel.
  • AK: A feminist assertion that the game is sexist in its portrayal of women is also an assertion that any woman who expresses physicality and/or...
  • Kaimi Kyomoon: Bravo! And best wishes for every success to you and your boyfriend and for equal rights and opportunities for all gay/bi/straight...
  • Joshua Meadows: Josh: It’s really down to aesthetics for me. I’ve used an Eee and other netbooks and on the superficial level,...

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