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	<title>ctrlclick.com &#187; proselytizing</title>
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	<link>http://ctrlclick.com</link>
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		<title>BioWare writer blasted for being female</title>
		<link>http://ctrlclick.com/2012/02/bioware-writer-blasted-for-being-female/</link>
		<comments>http://ctrlclick.com/2012/02/bioware-writer-blasted-for-being-female/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 05:15:17 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[bitching]]></category>
		<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[virtual worlds/video games]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[bullies]]></category>
		<category><![CDATA[harassment]]></category>
		<category><![CDATA[jennifer hepler]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=2149</guid>
		<description><![CDATA[The internet had one of its periodic explosions over something inconsequential this weekend (<em>not</em> Whitney Houston) which, as it's prone to do, became <strong>Massive Drama</strong> as the initial issue was exacerbated and then picked up by more mainstream awareness. In this particular example, BioWare employee Jennifer Hepler joined <em>Twitter</em>. If, like me, the significance of this action flew over your head allow me to explain what I've learned from my deep <strong>minutes</strong> of research into her identity.<p>

Continue reading: <em><a href="http://ctrlclick.com/2012/02/bioware-writer-blasted-for-being-female/">BioWare writer blasted for being female</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2010/03/mac-gamers-seemingly-forgotten-re-dragon-age-origins-awakening/' rel='bookmark' title='Mac gamers seemingly forgotten re: Dragon Age: Origins- Awakening'>Mac gamers seemingly forgotten re: Dragon Age: Origins- Awakening</a></li>
<li><a href='http://ctrlclick.com/2009/12/conservative-worldnetdaily-criticizes-gay-dragon-age-sex-scene/' rel='bookmark' title='Conservative WorldNetDaily criticizes gay Dragon Age sex scene'>Conservative WorldNetDaily criticizes gay Dragon Age sex scene</a></li>
</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2012/02/bioware-writer-blasted-for-being-female/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Jim Sterling reminds us how good gays behave [UPDATE] With response</title>
		<link>http://ctrlclick.com/2012/01/jim-sterling-reminds-us-how-good-gays-behave/</link>
		<comments>http://ctrlclick.com/2012/01/jim-sterling-reminds-us-how-good-gays-behave/#comments</comments>
		<pubDate>Sat, 31 Dec 2011 19:36:28 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[bitching]]></category>
		<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[virtual worlds/video games]]></category>
		<category><![CDATA[destructoid]]></category>
		<category><![CDATA[gay identity]]></category>
		<category><![CDATA[homophobia]]></category>
		<category><![CDATA[jim sterling]]></category>
		<category><![CDATA[LGBT]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=2111</guid>
		<description><![CDATA[I do not like Jim Sterling. This isn't anything I'd really classify as a recent or sudden discovery, but rather — much like with 4chan trolls in general — something I prefer not to talk about much because Jim Sterling is the sort of individual who thrives on negative feedback, seeking to inspire as much of it as he can to validate some stylised image of himself as a Disaffected Internet Cool Kid. As a regular writer for Destructoid (amongst other places) he typifies the mentality that makes most people think of immature, greasy basement dwellers when "gamer" is said out loud.<p>

Continue reading: <em><a href="http://ctrlclick.com/2012/01/jim-sterling-reminds-us-how-good-gays-behave/">Jim Sterling reminds us how good gays behave [UPDATE] With response</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2010/01/future-ubisoft-games-to-require-constant-online-connectivity-update/' rel='bookmark' title='Future Ubisoft games to require constant online connectivity? [UPDATE]'>Future Ubisoft games to require constant online connectivity? [UPDATE]</a></li>
</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2012/01/jim-sterling-reminds-us-how-good-gays-behave/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Capcom&#039;s latest attempt at dissuading customers from buying its games</title>
		<link>http://ctrlclick.com/2011/07/capcoms-latest-attempt-at-dissuading-customers-from-buying-its-games/</link>
		<comments>http://ctrlclick.com/2011/07/capcoms-latest-attempt-at-dissuading-customers-from-buying-its-games/#comments</comments>
		<pubDate>Sat, 02 Jul 2011 22:47:50 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[bitching]]></category>
		<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[virtual worlds/video games]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[drm]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[securom]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=2090</guid>
		<description><![CDATA[Ever willing to push the bar when it comes to new innovations in dispelling the sort of feelings traditionally associated with that activity known as <em>gaming</em>, publishers are going to great lengths to attach chains to legitimate purchases in the misguided (and overwhelmingly <a href="http://www.gamepolitics.com/2011/05/11/spiderweb-software-how-fight-piracy">unsupported</a>) notion that it will prevent piracy. <a href="http://torrentfreak.com/used-video-games-market-more-damaging-than-piracy-110518/">Almost as terrifying</a> to publishers as piracy is the used-game industry, and to this end more and more are including one-time use codes for significant pieces of content that are only available to second-hand buyers if they pony over twenty bucks for new keys. With this in mind, seemingly, Capcom has released a title for the Nintendo 3DS, Resident Evil: Mercenaries 3D, which has <a href="http://dvice.com/archives/2011/06/capcom-tries-to.php">its own innovative twist</a> on the DRM schemes of yore: the cartridge contains a single saved game file which cannot be reset or deleted, locking the player to a single route of progression through the game.<p>

Continue reading: <em><a href="http://ctrlclick.com/2011/07/capcoms-latest-attempt-at-dissuading-customers-from-buying-its-games/">Capcom&#039;s latest attempt at dissuading customers from buying its games</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2010/03/does-buying-game-gold-make-you-a-horrible-person/' rel='bookmark' title='Does buying game gold make you a horrible person?'>Does buying game gold make you a horrible person?</a></li>
<li><a href='http://ctrlclick.com/2009/08/free-content-patch-invasive-advertising-in-video-games/' rel='bookmark' title='Free content patch: invasive advertising in video games'>Free content patch: invasive advertising in video games</a></li>
</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2011/07/capcoms-latest-attempt-at-dissuading-customers-from-buying-its-games/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Duke Nukem Forever, or how the gaming industry has finally finished puberty</title>
		<link>http://ctrlclick.com/2011/06/duke-nukem-forever-or-how-the-gaming-industry-has-finally-finished-puberty/</link>
		<comments>http://ctrlclick.com/2011/06/duke-nukem-forever-or-how-the-gaming-industry-has-finally-finished-puberty/#comments</comments>
		<pubDate>Tue, 14 Jun 2011 13:10:46 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[introspection]]></category>
		<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[virtual worlds/video games]]></category>
		<category><![CDATA[commentary]]></category>
		<category><![CDATA[duke nukem]]></category>
		<category><![CDATA[offensive]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=2080</guid>
		<description><![CDATA[At its heart, <em>Duke Nukem Forever</em> is a first person shooter that basks in its own heritage, more interested in reminding the player of how awesome Duke is — and by extension, the series itself — rather than providing any <em>new</em> reason to think so. "I'm amazing because I think I am" is the motto of 2011's Duke, and Gearbox's implementation seems more interested in being offensive for the sake of it than for any sense of funny.<p>

Continue reading: <em><a href="http://ctrlclick.com/2011/06/duke-nukem-forever-or-how-the-gaming-industry-has-finally-finished-puberty/">Duke Nukem Forever, or how the gaming industry has finally finished puberty</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2009/10/missing-the-point-why-we-need-more-lgbt-visibility-in-gaming/' rel='bookmark' title='Missing the point: why we need more LGBT visibility in gaming'>Missing the point: why we need more LGBT visibility in gaming</a></li>
<li><a href='http://ctrlclick.com/2009/12/face-of-mankind-mmog-finally-gets-a-release/' rel='bookmark' title='Face of Mankind MMOG finally gets a release'>Face of Mankind MMOG finally gets a release</a></li>
</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2011/06/duke-nukem-forever-or-how-the-gaming-industry-has-finally-finished-puberty/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rejecting science, HHS maintains 1985 gay blood ban</title>
		<link>http://ctrlclick.com/2010/06/rejecting-science-hhs-maintains-1985-gay-blood-ban/</link>
		<comments>http://ctrlclick.com/2010/06/rejecting-science-hhs-maintains-1985-gay-blood-ban/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 16:17:19 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[bitching]]></category>
		<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[bigotry]]></category>
		<category><![CDATA[blood donations]]></category>
		<category><![CDATA[FDA]]></category>
		<category><![CDATA[HHS]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[stupid]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=1950</guid>
		<description><![CDATA[Last week the HHS Advisory Committee on Blood Safety and Availability <a href="http://www.openleft.com/diary/19024/blogswarm-revise-the-ban">held a two-day talk</a> to reconsider the 1985 ban on accepting donations of blood by men who have had sex with men since 1977. The US' ban has repeatedly been criticised by blood banks, medical experts and various associations as being based on no science but simply paranoia. Even though it's come up for reconsideration a few times, the ban has never been removed and sadly last week's attempt was no different. Despite soliciting opinions over the issue, the committee voted 9-6 to leave the ban in place, ignoring the advice from people who know what they are talking about who said such a ban was discriminatory and worthless.<p>

Continue reading: <em><a href="http://ctrlclick.com/2010/06/rejecting-science-hhs-maintains-1985-gay-blood-ban/">Rejecting science, HHS maintains 1985 gay blood ban</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2010/06/rejecting-science-hhs-maintains-1985-gay-blood-ban/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open letter to Democratic National Committee chairman Tim Kaine</title>
		<link>http://ctrlclick.com/2010/06/open-letter-to-democratic-national-committee-chairman-tim-kaine/</link>
		<comments>http://ctrlclick.com/2010/06/open-letter-to-democratic-national-committee-chairman-tim-kaine/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 05:02:24 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[DNC]]></category>
		<category><![CDATA[gay rights]]></category>
		<category><![CDATA[LGBT]]></category>
		<category><![CDATA[open letter]]></category>
		<category><![CDATA[tim kaine]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=1933</guid>
		<description><![CDATA[Dear [DNC Chairman] Tim Kaine: My name is Joshua Meadows. I am writing you in response to an email I've seen <a href="http://gay.americablog.com/2010/06/im-not-lgbt-american.html">circulated</a> from yourself to the gay community soliciting their perspectives and opinions about this Pride Month. I would like to take this opportunity to share some things with you about myself as a gay American.<p>

Continue reading: <em><a href="http://ctrlclick.com/2010/06/open-letter-to-democratic-national-committee-chairman-tim-kaine/">Open letter to Democratic National Committee chairman Tim Kaine</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2009/06/forty-years-later-the-state-of-the-gay/' rel='bookmark' title='Forty years later: the state of the Gay'>Forty years later: the state of the Gay</a></li>
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</ol>]]></description>
		<wfw:commentRss>http://ctrlclick.com/2010/06/open-letter-to-democratic-national-committee-chairman-tim-kaine/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Piracy is not killing PC gaming</title>
		<link>http://ctrlclick.com/2010/05/piracy-is-not-killing-pc-gaming/</link>
		<comments>http://ctrlclick.com/2010/05/piracy-is-not-killing-pc-gaming/#comments</comments>
		<pubDate>Sun, 23 May 2010 06:23:23 +0000</pubDate>
		<dc:creator>Joshua Meadows</dc:creator>
				<category><![CDATA[proselytizing]]></category>
		<category><![CDATA[virtual worlds/video games]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[theft]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://ctrlclick.com/?p=1886</guid>
		<description><![CDATA[Last week, Yahoo!'s <em>Plugged In</em> site ran <a href="http://videogames.yahoo.com/events/plugged-in/developer-pirates-plundering-pc-games-industry/1399363">an interview</a> with Epic Games' president Mike Capps detailing why his company has decided to leave the PC platform and switch focus to console games. Inevitably, his claim of rampant piracy has been picked up on a number of news sites and thrown up as validation that PC gaming is somehow "dying."<p>

Continue reading: <em><a href="http://ctrlclick.com/2010/05/piracy-is-not-killing-pc-gaming/">Piracy is not killing PC gaming</a></em><br />


This article was originally posted on <strong><a href="http://ctrlclick.com">ctrlclick.com</a></strong></p>

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<li><a href='http://ctrlclick.com/2009/09/whats-gay-identity-in-the-gaming-microcosm/' rel='bookmark' title='What&#039;s gay identity in the gaming microcosm?'>What&#039;s gay identity in the gaming microcosm?</a></li>
<li><a href='http://ctrlclick.com/2011/06/duke-nukem-forever-or-how-the-gaming-industry-has-finally-finished-puberty/' rel='bookmark' title='Duke Nukem Forever, or how the gaming industry has finally finished puberty'>Duke Nukem Forever, or how the gaming industry has finally finished puberty</a></li>
</ol>]]></description>
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		<slash:comments>1</slash:comments>
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