Archive for the ‘virtual worlds/video games’ Category

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Free content patch: invasive advertising in video games
Free content patch: invasive advertising in video games

Last week the gaming news sites were discussing the revelation that Sony had inserted advertising post-launch in its futuristic-themed racing game WipEout HD. The biggest furor over this was the fact that the advertising was not present when the game initially came out (it was delivered via a patch after launch) and it was extremely [...]

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10 August 2009
I got so much space now, I got a whole house
I got so much space now, I got a whole house

Over the weekend I made good on my decision to close down my business venture within Second Life. After setting all my products for free during the last couple of days, I held an impromptu gathering of people for some quick words and the catastrophic destruction of the sim that I realized was almost a [...]

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4 August 2009
Tears and heartache, nothing more
Tears and heartache, nothing more

October will hold the fifth anniversary of when I joined Second Life under the name I came to refer to as my "main" account. I dabbled in it under various other identities prior to that but I never understood what it was really for and would often get bored after a few minutes (or an [...]

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29 July 2009
What's the point of Warhammer Online?
What's the point of Warhammer Online?

I think the time has come for me to accept the fact that I'm missing the draw of Warhammer Online. I got started with it when Direct2Drive was throwing an opening bash letting players start three days before the official launch if they bought it RIGHT THEN THAT VERY MINUTE which happened to coincide with [...]

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28 July 2009
A tale of two guilds
A tale of two guilds

In an earlier entry I complained about the sense of culture-shock for a casual player in World of Warcraft when you switch from the largely solo-friendly leveling grind to the explicitly group-focused endgame. Recently biting the bullet I decided it was time to suck it up and try and find a guild, else I really [...]

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26 July 2009
Aion: The Tower of Eternity
Aion: The Tower of Eternity

Earlier in the week through the generosity of an acquaintance, I got my hands on a beta key for the upcoming English launch of the MMORPG Aion: The Tower of Eternity. Already a pretty well acclaimed game in the Asian market, I've been looking at this one impatiently ever since I learned it would be [...]

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5 July 2009
Pseudo-review: GroBoto procedural modeling tool
Pseudo-review: GroBoto procedural modeling tool

Something that's captured my attention recently is the GroBoto 3D modeling program from Braid Arts Labs. I discovered it by chance the other day as I was rummaging through submissions to deviantART, trying to find a new wallpaper image for my computer. I saw a piece that was really striking and the artist explained that [...]

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14 June 2009
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