Posts Tagged ‘games’

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The state of iPad gaming, or: Joshua plays FarmVille
The state of iPad gaming, or: Joshua plays FarmVille

This past week I began looking through the iTunes sales charts and review websites to check in on what iPad games were popular and how well they ran on my device. The same staples of the iPhone are still in place on the iPad: tower defence games and turn-based strategy titles really excel on the iPad where pin-point precision and accuracy aren't needed for a great experience. What I found most surprising, however, was the level of depth on the iPad versions of titles. It has nothing to do with screen real estate, either: iPhone games give you a sense that you're really playing a short, mobile experience, while iPad games are generally much longer, more polished and have a far more epic "feel" to them.

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19 July 2010
Roleplay Admiral Adama in 'Gratuitous Space Battles'
Roleplay Admiral Adama in 'Gratuitous Space Battles'

Indie games hold a place in my heart near and dear; while the quality can sometimes be lackluster compared to titles released by the big guys, this isn't always the case. Recent games like World of Goo and Braid have been critically-acclaimed hits, both because of their quirky uniqueness and because of what they said […]

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2 September 2009
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CCP teases with new EVE console MMOG
CCP teases with new EVE console MMOG

Yesterday CCP Games, developer of popular sci-fi MMOG EVE Online, announced at Germany's Game Developers Conference Europe that they were adding a new component to the EVE franchise in the form of a console-based MMOG titled DUST 514. The game has been under development at their Shanghai studios for the past three years and if […]

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19 August 2009
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What's the point of Warhammer Online?
What's the point of Warhammer Online?

I think the time has come for me to accept the fact that I'm missing the draw of Warhammer Online. I got started with it when Direct2Drive was throwing an opening bash letting players start three days before the official launch if they bought it RIGHT THEN THAT VERY MINUTE which happened to coincide with […]

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28 July 2009
A tale of two guilds
A tale of two guilds

In an earlier entry I complained about the sense of culture-shock for a casual player in World of Warcraft when you switch from the largely solo-friendly leveling grind to the explicitly group-focused endgame. Recently biting the bullet I decided it was time to suck it up and try and find a guild, else I really […]

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26 July 2009
Aion: The Tower of Eternity
Aion: The Tower of Eternity

Earlier in the week through the generosity of an acquaintance, I got my hands on a beta key for the upcoming English launch of the MMORPG Aion: The Tower of Eternity. Already a pretty well acclaimed game in the Asian market, I've been looking at this one impatiently ever since I learned it would be […]

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5 July 2009
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On playing MMOGs and being anti-social
On playing MMOGs and being anti-social

Two weeks ago, I hit level 80 on my priest in World of Warcraft. This was a bit of a momentous occasion for me, not because it was the first time I hit the level cap, but because it was the first time I hit the level cap when another expansion wasn't arriving imminently. While […]

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27 May 2009
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