Posts Tagged ‘reviews’

The state of iPad gaming, or: Joshua plays FarmVille
The state of iPad gaming, or: Joshua plays FarmVille

This past week I began looking through the iTunes sales charts and review websites to check in on what iPad games were popular and how well they ran on my device. The same staples of the iPhone are still in place on the iPad: tower defence games and turn-based strategy titles really excel on the iPad where pin-point precision and accuracy aren't needed for a great experience. What I found most surprising, however, was the level of depth on the iPad versions of titles. It has nothing to do with screen real estate, either: iPhone games give you a sense that you're really playing a short, mobile experience, while iPad games are generally much longer, more polished and have a far more epic "feel" to them.

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19 July 2010
Review: Plain Sight
Review: Plain Sight

When it comes to multiplayer death-match games, the typical goal is to avoid getting killed for as long as possible, taking out hostile players along the way. You run around closed maps collecting power ups and avoiding your enemies, sneaking up on them to kill them before they can kill you. Plain Sight, a new indie release by Beatnik Games (available now on Steam and other digital-distribution retailers), takes this traditional concept and twists it around to create an innovative experience– instead of avoiding death, the objective is to suicide yourself on your own terms in your own time.

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9 April 2010
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