Posts Tagged ‘video games’
So, Electronic Arts makes a game. 1. To advertise this game, which is some riff off of Dante's Inferno, they craft a series of publicity stunts around the various circles of Hell and sins and so on/so forth. One of these involves a comic book convention, Comic-Con, where EA tells horny guys people to take [...]
I think the time has come for me to accept the fact that I'm missing the draw of Warhammer Online. I got started with it when Direct2Drive was throwing an opening bash letting players start three days before the official launch if they bought it RIGHT THEN THAT VERY MINUTE which happened to coincide with [...]
So my previous post got linked on WoW.com a couple days ago. Due to a linking mixup it happened a bit too late to get noticed in the initial read-through– fortunately or un- depending on your position I suppose– and I missed pretty much all the traffic from their entry. I mention 'unfortunately' because it [...]
Last week GLAAD sent out a press release announcing their intention to start a project meant to combat homophobia in online video games and communities. On the surface this might sound like a great idea, unless you happen to actually be familiar with any of those communities, then the warning bells would be going off. [...]
I happened to hear about Atmosphir from a Facebook comment a few weeks ago; quickly running over the site I thought it was a cute, quirky program and happily put my information into the beta signup section. Atmosphir, as the website explains, is a "video game" creation tool geared towards amateurs: levels are designed on [...]
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Tag cloud:
- Joshua Meadows: Thank you guys.
- baphomet: Josh: I miss your face, Mixvio. same here…
- baphomett: i was shocked i liked it as well, im not into pointless T&A and could have done without all the tits in my face constantly but it...
- baphomet: i wouldnt have bought it anyways, but if i HAD i would have been real pissed off to get home and find out i couldnt have multiple saves.
- Josh: I miss your face, Mixvio.
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