Posts Tagged ‘world of warcraft’
World of Warcraft is the 300-pound gorilla at the top of the MMOG pyramid; seeing the oodles of cash being raked in by Blizzard, most other developers are understandably interested in getting a piece of the same pie. Allods Online is an upcoming free-to-play MMOG from Russian developer Astrum Online Entertainment; at first glance it would be easy to dismiss Allods as yet another carbon-copy of WoW. But Allods has some strong originality going for it that could present it as a compelling AAA title once it gets its Western release.
I think the time has come for me to accept the fact that I'm missing the draw of Warhammer Online.
I got started with it when Direct2Drive was throwing an opening bash letting players start three days before the official launch if they bought it RIGHT THEN THAT VERY MINUTE which happened to coincide with Adam [...]
In an earlier entry I complained about the sense of culture-shock for a casual player in World of Warcraft when you switch from the largely solo-friendly leveling grind to the explicitly group-focused endgame. Recently biting the bullet I decided it was time to suck it up and try and find a guild, else I really [...]
So my previous post got linked on WoW.com a couple days ago. Due to a linking mixup it happened a bit too late to get noticed in the initial read-through– fortunately or un- depending on your position I suppose– and I missed pretty much all the traffic from their entry. I mention 'unfortunately' because it [...]
Two weeks ago, I hit level 80 on my priest in World of Warcraft. This was a bit of a momentous occasion for me, not because it was the first time I hit the level cap, but because it was the first time I hit the level cap when another expansion wasn't arriving imminently. While [...]