Posts Tagged ‘world of warcraft’

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On World of Warcraft's new Dungeon Finder tool
On World of Warcraft's new Dungeon Finder tool

In the latest patch to drop last week, Blizzard has again improved upon ways to find additional players for instances. The new Dungeon Finder tool is their newest toy and after playing with it for a few days I have to say, I'm completely blown away by how helpful it is. In the end this is probably one of the most impressive interface changes I've seen happen to WoW and I can only hope that other games take a page from Blizzard on this and release their own versions in the future.

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14 December 2009
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Preview: Allods Online second closed beta test underway
Preview: Allods Online second closed beta test underway

World of Warcraft is the 300-pound gorilla at the top of the MMOG pyramid; seeing the oodles of cash being raked in by Blizzard, most other developers are understandably interested in getting a piece of the same pie. Allods Online is an upcoming free-to-play MMOG from Russian developer Astrum Online Entertainment; at first glance it would be easy to dismiss Allods as yet another carbon-copy of WoW. But Allods has some strong originality going for it that could present it as a compelling AAA title once it gets its Western release.

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11 December 2009
World of Warcraft Patch 3.3: Icecrown opens its doors
World of Warcraft Patch 3.3: Icecrown opens its doors

Exciting news for everyone still invested in World of Warcraft – patch 3.3 is out at long last, one year and one month since Wrath of the Lich King was released. The big event for this patch is the opening of Icecrown, the citadel of the Lich King himself. Finally, the culmination of WoW's second expansion nears as players will be able to face Arthas, the "Big Bad" of Wrath, in final confrontation.

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8 December 2009
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World of Warcraft turns 5/Warcraft series turns 15
World of Warcraft turns 5/Warcraft series turns 15

Blizzard sits at the apex of a legacy that few companies in the game industry share in; creators of not one but three influential franchises, they are also responsible for the defacto MMOG. Whether you love it or hate it it's hard to deny the impact World of Warcraft has had. World of Warcraft has just celebrated its 5th anniversary but more than that, the Warcraft franchise itself has reached the 15 year milestone.

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24 November 2009
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What's the point of Warhammer Online?
What's the point of Warhammer Online?

I think the time has come for me to accept the fact that I'm missing the draw of Warhammer Online. I got started with it when Direct2Drive was throwing an opening bash letting players start three days before the official launch if they bought it RIGHT THEN THAT VERY MINUTE which happened to coincide with […]

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28 July 2009
A tale of two guilds
A tale of two guilds

In an earlier entry I complained about the sense of culture-shock for a casual player in World of Warcraft when you switch from the largely solo-friendly leveling grind to the explicitly group-focused endgame. Recently biting the bullet I decided it was time to suck it up and try and find a guild, else I really […]

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26 July 2009
Summarizing opposition to LGBT players in MMOGs
Summarizing opposition to LGBT players in MMOGs

So my previous post got linked on WoW.com a couple days ago. Due to a linking mixup it happened a bit too late to get noticed in the initial read-through– fortunately or un- depending on your position I suppose– and I missed pretty much all the traffic from their entry. I mention 'unfortunately' because it […]

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24 July 2009
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